DO: CT2-5: Liquidation is an operation under Level 2 CODE Clearance. The location is Abandoned City Sector 1 (Day).

Operation 2-5

Briefing Edit

“If you choose to undertake this operation, you will be facing a hostile Abductor armed with missile launchers. While participation is of course voluntary, taking part will be viewed favorably by the Office of Peace and Stability.”
—Department of Volunteer Management

Basic InformationEdit

  • Difficulty: 3/8
  • Objective: Destroy hostile Artillery Biped. Engagement of other forces not mandatory. Operation optional.
  • Sustainability: 5
  • Time Allotted: 30:00


  • Sentence Reduction: 240 Years
  • Rank 6: Armored Exoskeleton: Artillery Mk 1 x5
  • Rank 5: Sinew Fiber: Common Mk. 1 x5
  • Rank 4: Generator: Carrier Mk 1 x3
  • Rank 3: Ruined CNT Circuit: Ultra-Low Complexity x1
  • Rank 2: Ruined Gearbox x1
  • Rank 1: Ruined Cable: Ultra-Low Quality x1
  • Special Reward: Diamond-Like Carbon: L Hardness x5
  • Special Condition: All Large Abductors destroyed.

Intel Edit

Enemies Edit

  • All-Purpose Biped Mk 1
    • Armor Plates (Both Lower Arms)
  • Carrier Biped Mk 1
    • Missile Launcher (Both Sides)
  • Artillery Biped Mk 1
    • Missile Launcher (Both Sides)
  • Carrier Type Mk 1

Predicted Field Resources Edit

  • Ruined Cable: Ultra-Low Quality
  • Spent Shell Casing
  • Ruined Circuit Board
  • Broken Pump
  • Damaged Flywheel
  • Broken Gyroscope
  • Ruined Gearbox
  • Damaged Carbon Structure
  • Electromagnetic Will'O Valve
  • Will'O Sap
  • Will'O Thyristor
  • Will'O Capacitor
  • Will'O Diode
  • Ion-Conducting Gel
  • Ion-Conducting Film: Low Strength
  • Raw Graphite: Ultra-Low Purity
  • Processed Graphite: Ultra-Low Purity
  • Diamond-Like Carbon: Ultra-Low Hardness
  • Ruined CNT Circuit: Ultra-Low Complexity
  • CNT Reinforcement: Ultra-Low Hardness

Walkthrough Edit

Wave 1 Edit

You begin this operation in I4. Target Artillery Biped Mk 1 is present in E4. Carrier Biped Mk 1 is present in G1; This abductor will respawn twice, after which an All-Purpose Biped Mk 1 will spawn in A2. Carrier Type Mk 1 small abductors are also present. Defeat the Artillery Biped Mk 1 to complete the operation.

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